

Dragon Ball FighterZ is a game that wants you to have fun, and through its content offerings, committal to the material, and visual flair it accomplishes exactly that. I had some reservations going in, mostly about the core controls, but perhaps most surprising of all is that I feel satisfied with ArcSys’ teaching tools more than pretty much all the competition. Now it’s here, and I’ve been playing it all obsessively. It has remained on people’s minds even through several other major fighting game releases, and pre-launch beta tests were constantly full.

Dragon Ball FighterZ feels like an event release it’s a game that, through its incredible visuals alone, has captured the mindshare of people who don’t even care about anime that much. But that said, the level of interest in Arc System Works’ latest fighter is remarkable.

There’s been so much hype since E3 2017 for Dragon Ball FighterZ that it feels redundant and stale to even mention just how excited people have been for this game.
